Script:
Layered States (VX ACE)
Difficulty: Easy/Medium
Short Version: Layer your States like a sandwich!
Okay, you'll have to tag your States with <LayerState>, which places those states in a array separate from the normal states. The latest layered state plus others tagged with <LayerActive> will have their features applied, though the latest state is the only one affected by removal by turns/damage.
There are also a number of other tags to affect when you can apply these layered states!
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