6/11/18

I Will Not Be Gagged!

Well, it's been a week, and other than a hiccup, I was gamely distracted.  First, the beta for Dauntless became open, and it's been compared as an simpler version of Monster Hunter.  One interesting aspect in this game is that you can queue up for a specific monster or you can Patrol or Expedition a select group of monsters, and the latter two choices is good for farming equipment upgrades and potion materials.  There's also a few interesting features that I think are possible in RPG Maker such as the Stagger/Wound damage complimenting the regular damage and the Danger mechanic that can make battles more dangerous if prolonged.  Also, E3 this weekend, so there was discounts on PS4 games.  I managed to grab Horizon Zero Dawn finally, and it is a hard game to put down.  

On the RPG Maker projects, I just started on the VABS again, and there are a few things I touched upon here and there as well as ideas to try.  More importantly, though, I am trying to get the new prologue done.  Let's hope that this project becomes an outlet rather than a delicate platter.